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About us

Who we are and what we do

For more than eight successful years, we’ve been living the dream of an independent, owner-managed game developer and publisher.

A flat company hierarchy, direct contact to experts from every field and a high degree of automation are what make us highly efficient. Both our partners and our players benefit from this every day.

„It is not the employer who pays wages — he only handles the money. It is the product who pays the wages.“ - Henry Ford, 1863-1947
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History
06
2017

Shakes & Fidget wird 8 Jahre alt! Um das zu feiern veranstaltet der Entwickler ein Gewinnspiel, bei dem es eine Pilz-Statue aus purem Gold im Wert von 25.000 EUR zu gewinnen gibt! Verlost werden außerdem 25.000 Ingame-Pilze. Zeitgleich startet erstmals ein Speedserver, bei dem für einen Monat alles in highspeed abgeht.

05
2017

Zeit für das nächste Update: Ende Mai wurde Shakes & Fidget um 50 brandneue Achievements erweitert! Ganz nebenbei wurden der Charakter-Screen und der Pet-Screen erneuert und eine Offerwall hinzugefügt.

02
2017

Seit dem Shakes & Fidget Update vom 22. Februar hat der Schmied sein Quartier in der Stadt bezogen und bietet dort seine Dienste an.

10
2016

Shakes & Fidget is now available in the HTML 5 Betaversion - playable without Flash! Part of this Shadowworld update is the new dungeon "Whirlwindstorm" with 1000 floors. In addition, waiting times in adventures can be skipped with the "hourglass of the impatient".

04
2016

After the Shadowworld has brought new challenges to Shakes & Fidget fans, they now have the pets to help them - friendly fabulous creatures that draw their energy from the five elements of fire, water, earth, light and shadow. Once the various pets are tracked and strengthened, they can explore their own dungeons, measure their strength in the battle with adversaries, and even improve the skills of the players. The pets can be found as usual on all platforms.

10
2015

Numerous enhancements give Shakes and Fidget fresh impetus since the update. With the Fortress the first strategy game aspect was integrated. In addition, there is a dungeon respectfully hinting on the perhaps most popular fantasy-series of our time. Among the other many innovations there is a completely new Wheel of Fortune in the style of "Doctor Parnassus" and an enlarged backpack. At the same time, the international game world "w3" started.

07
2015

The new native Shakes and Fidget apps are in the stores! All improvements of the "new" Shakes and Fidget are contained. Thanks to a sophisticated crossplatform approach it no longer matters whether mobile or played on the PC and the optional facebook login makes starting easier than ever. We are ready for the big content update: The fortress!

06
2015

On 23/06/2015 Shakes and Fidget celebrates 6th birthday. Reason enough to start the first international game world on that day. In this world, the first time players from around the world meet and compete against each other.

04
2015

The revised version of Shakes and Fidget is completed and goes live on all game worlds! In addition to many technical improvements the game is graphically updated yet classic. Thus the first step into the future of Shakes and Fidget is made​​. The way is free for international game worlds, new Android and iOS apps and the big content update, the "fortress".

10
2014

SoccerStar fans rejoice! The biggest soccer event of the year (well, after the World Cup) awaits you! We’ve opened the first international game world (w1.soccerstar.com) on time. For the first time ever, soccer fans from all over the world can now compete against each other in a single league. Werewolf and vampire fans in Bloodmoon can also enjoy their international game world now (w1.bloodmoon.com). Have fun!

08
2014

For the sixth year in a row, we were at Gamescom – and this time with a legendary party! In cooperation with NBC (yes, the TV network!) we also presented Shakes & Fidget – The Game in the consumer category.

06
2014

The SoccerStar app for iPad is released on time for the soccer World Cup in Brazil.

04
2014

Our fourth game – Tiny Island – will be the first game to be released cross-platform for browser and all mobile devices ever! The unique combination of role-playing elements and action puzzle game is something totally new.

12
2013

Release of the Shakes & Fidget app for Windows Phone.

08
2013

Mobile devices are improving and so is our app! We’re releasing the Shakes & Fidget app in HD for iPad.

10
2012

No more living without Shakes & Fidget for iOS users! We are launching the app for Apple devices.

12
2011

Playa Games conquers the mobile games market by launching the Shakes & Fidget app for Android!

08
2011

Our third title – Bloodmoon – is available now and presents a new facet of Playa Games.

12
2010

Only 18 months after launching our successful Shakes & Fidget game, we’re now publishing our second title: SoccerStar! SoccerStar has been developed in cooperation with Germany's number one soccer magazine "Kicker".

01
2010

It only took six months for Shakes & Fidget to attract fans from all over the world and conquer international markets. The game currently has more than 45 million registered players in over 30 countries.

06
2009

The two of them founded Hamburg-based company Playa Games in the summer of 2009. We’ve now been developing and publishing browser and mobile games under this name for five years.

In the same month, Playa Games released its first game – Shakes & Fidget – which becomes a really huge success.


The future founders of Playa Games – Jan Beuck and Martin Jaessing – already enjoy success in boxed games. Our history in this business has shaped our incredibly high standards for the quality of Playa Games' titles.

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As a member of the core team in Hamburg, you will enjoy the benefits of one of Germany's top ten gaming companies.

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PLAYA GAMES GMBH
ALSTERTOR 9
20095 HAMBURG

Imprint

Mailing address:
Playa Games GmbH
Alstertor 9
20095 Hamburg, Germany

For cooperation- and marketing requests, as well as for press inquiries, please mail us on info[at]playa-games.com

North-America Department

Playa Games GmbH

Suite 404, 999 Canada Place

Vancouver, BC, V6C 3E2, Canada

Contact: heinrich[at]playa-games.com

If you need game support for Shakes & Fidget, SoccerGame or Bloodgame please use the support form on the respective game site. Please understand we can not offer telephone support.

Local Court Hamburg, HRB 109 725
Sales tax identification number: DE815081395
Represent: Hannes Beuck

Privacy policy

We at Playa Games GmbH take your personal information very seriously and strictly conform to privacy rules. This Privacy Policy applies to all products, online games, services and websites we offer (hereinafter referred to as "Services"). Personal data is only stored on our website to guarantee a fully functional gaming experience. Of course the collected data is not sold or shared with any third parties except for legal obligation.

The following describes how personal data is collected, processed and treated.

Protocol data – non-personal data

We automatically store information transferred by your browser on our servers. This data is non-personally identifiable and will only be traced back in case of an assumed violation of law.

Registration – personal data

When you sign up for our Services your e-mail address, password and chosen nickname are stored on our servers. If you do not longer agree to the collection of data at a later date, you can revoke your consent at any time by deleting your account in the game options.

Cookies

Our Services use so-called cookies. Cookies are small data files that are stored on your computer by websites. With the help of these cookies our products are more user-friendly, effective and secure.

Personal communication

E-mails or other messages you may send us will be stored to process your inquiry, answer your questions and improve our Services.

Additional content

Basically, our Services are free of charge. In addition, certain Services are offered for sale.

If you decide to use them, account-specific data will be submitted to other service providers where required (deduction, billing). We stcrictly adhere to the rules of the German Teleservices Act and do not share sensitive data with third parties unwarrantedly.

Newsletter

Your validated e-mail address is used for communication and our occasional newsletter we keep you informed about your subscribed services with. You are not going to receive third party-advertisements and we do not share your e-mail address with third parties.

Other websites

This Privacy Policy only applies to our Services. Clicking on links in our forum, in other members’ messages or in our chat room might forward you to third party-sites or offers we do not have a bearing on and that are excluded from our Privacy Policy.

Right to information

At any time, you have the legal right to obtain information on the content and extent of your stored personal data. You can receive this information by using the contact options listed here: Imprint.

Change of this policy

This Privacy Policy is subject to change due to the internet’s fast development that can require an adaptation to current laws, technologies and our Services. In this case we will inform you at the right time.

Further information

Playing games together requires mutual trust. At any time, we would like to answer your questions on the processing of your personal data. If you have questions not covered by this Privacy Policy, if you have comments or are looking for detailed information, feel free to contact us whenever you want: Contact.

Last edited on 3 December 2009